﻿/*!
 * jQuery UI Position 1.9.0-RC1
 * http://jqueryui.com
 *
 * Copyright 2012 jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 *
 * http://docs.jquery.com/UI/Position
 */
(function ($, undefined) {

    $.ui = $.ui || {};

    var cachedScrollbarWidth,
        max = Math.max,
        abs = Math.abs,
        round = Math.round,
        rhorizontal = /left|center|right/,
        rvertical = /top|center|bottom/,
        roffset = /[\+\-]\d+%?/,
        rposition = /^\w+/,
        rpercent = /%$/,
        _position = $.fn.position;

    function getOffsets(offsets, width, height) {
        return [
            parseInt(offsets[0], 10) * (rpercent.test(offsets[0]) ? width / 100 : 1),
            parseInt(offsets[1], 10) * (rpercent.test(offsets[1]) ? height / 100 : 1)
        ];
    }
    function parseCss(element, property) {
        return parseInt($.css(element, property), 10) || 0;
    }

    $.position = {
        scrollbarWidth: function () {
            if (cachedScrollbarWidth !== undefined) {
                return cachedScrollbarWidth;
            }
            var w1, w2,
                div = $("<div style='display:block;width:50px;height:50px;overflow:hidden;'><div style='height:100px;width:auto;'></div></div>"),
                innerDiv = div.children()[0];

            $("body").append(div);
            w1 = innerDiv.offsetWidth;
            div.css("overflow", "scroll");

            w2 = innerDiv.offsetWidth;

            if (w1 === w2) {
                w2 = div[0].clientWidth;
            }

            div.remove();

            return (cachedScrollbarWidth = w1 - w2);
        },
        getScrollInfo: function (within) {
            var overflowX = within.isWindow ? "" : within.element.css("overflow-x"),
                overflowY = within.isWindow ? "" : within.element.css("overflow-y"),
                hasOverflowX = overflowX === "scroll" ||
                    (overflowX === "auto" && within.width < within.element[0].scrollWidth),
                hasOverflowY = overflowY === "scroll" ||
                    (overflowY === "auto" && within.height < within.element[0].scrollHeight);
            return {
                width: hasOverflowX ? $.position.scrollbarWidth() : 0,
                height: hasOverflowY ? $.position.scrollbarWidth() : 0
            };
        },
        getWithinInfo: function (element) {
            var withinElement = $(element || window),
                isWindow = $.isWindow(withinElement[0]);
            return {
                element: withinElement,
                isWindow: isWindow,
                offset: withinElement.offset() || { left: 0, top: 0 },
                scrollLeft: withinElement.scrollLeft(),
                scrollTop: withinElement.scrollTop(),
                width: isWindow ? withinElement.width() : withinElement.outerWidth(),
                height: isWindow ? withinElement.height() : withinElement.outerHeight()
            };
        }
    };

    $.fn.position = function (options) {
        if (!options || !options.of) {
            return _position.apply(this, arguments);
        }

        // make a copy, we don't want to modify arguments
        options = $.extend({}, options);

        var atOffset, targetWidth, targetHeight, targetOffset, basePosition,
            target = $(options.of),
            within = $.position.getWithinInfo(options.within),
            scrollInfo = $.position.getScrollInfo(within),
            targetElem = target[0],
            collision = (options.collision || "flip").split(" "),
            offsets = {};

        if (targetElem.nodeType === 9) {
            targetWidth = target.width();
            targetHeight = target.height();
            targetOffset = { top: 0, left: 0 };
        } else if ($.isWindow(targetElem)) {
            targetWidth = target.width();
            targetHeight = target.height();
            targetOffset = { top: target.scrollTop(), left: target.scrollLeft() };
        } else if (targetElem.preventDefault) {
            // force left top to allow flipping
            options.at = "left top";
            targetWidth = targetHeight = 0;
            targetOffset = { top: targetElem.pageY, left: targetElem.pageX };
        } else {
            targetWidth = target.outerWidth();
            targetHeight = target.outerHeight();
            targetOffset = target.offset();
        }
        // clone to reuse original targetOffset later
        basePosition = $.extend({}, targetOffset);

        // force my and at to have valid horizontal and vertical positions
        // if a value is missing or invalid, it will be converted to center
        $.each(["my", "at"], function () {
            var pos = (options[this] || "").split(" "),
                horizontalOffset,
                verticalOffset;

            if (pos.length === 1) {
                pos = rhorizontal.test(pos[0]) ?
                    pos.concat(["center"]) :
                    rvertical.test(pos[0]) ?
                        ["center"].concat(pos) :
                        ["center", "center"];
            }
            pos[0] = rhorizontal.test(pos[0]) ? pos[0] : "center";
            pos[1] = rvertical.test(pos[1]) ? pos[1] : "center";

            // calculate offsets
            horizontalOffset = roffset.exec(pos[0]);
            verticalOffset = roffset.exec(pos[1]);
            offsets[this] = [
                horizontalOffset ? horizontalOffset[0] : 0,
                verticalOffset ? verticalOffset[0] : 0
            ];

            // reduce to just the positions without the offsets
            options[this] = [
                rposition.exec(pos[0])[0],
                rposition.exec(pos[1])[0]
            ];
        });

        // normalize collision option
        if (collision.length === 1) {
            collision[1] = collision[0];
        }

        if (options.at[0] === "right") {
            basePosition.left += targetWidth;
        } else if (options.at[0] === "center") {
            basePosition.left += targetWidth / 2;
        }

        if (options.at[1] === "bottom") {
            basePosition.top += targetHeight;
        } else if (options.at[1] === "center") {
            basePosition.top += targetHeight / 2;
        }

        atOffset = getOffsets(offsets.at, targetWidth, targetHeight);
        basePosition.left += atOffset[0];
        basePosition.top += atOffset[1];

        return this.each(function () {
            var collisionPosition, using,
                elem = $(this),
                elemWidth = elem.outerWidth(),
                elemHeight = elem.outerHeight(),
                marginLeft = parseCss(this, "marginLeft"),
                marginTop = parseCss(this, "marginTop"),
                collisionWidth = elemWidth + marginLeft + parseCss(this, "marginRight") + scrollInfo.width,
                collisionHeight = elemHeight + marginTop + parseCss(this, "marginBottom") + scrollInfo.height,
                position = $.extend({}, basePosition),
                myOffset = getOffsets(offsets.my, elem.outerWidth(), elem.outerHeight());

            if (options.my[0] === "right") {
                position.left -= elemWidth;
            } else if (options.my[0] === "center") {
                position.left -= elemWidth / 2;
            }

            if (options.my[1] === "bottom") {
                position.top -= elemHeight;
            } else if (options.my[1] === "center") {
                position.top -= elemHeight / 2;
            }

            position.left += myOffset[0];
            position.top += myOffset[1];

            // if the browser doesn't support fractions, then round for consistent results
            if (!$.support.offsetFractions) {
                position.left = round(position.left);
                position.top = round(position.top);
            }

            collisionPosition = {
                marginLeft: marginLeft,
                marginTop: marginTop
            };

            $.each(["left", "top"], function (i, dir) {
                if ($.ui.position[collision[i]]) {
                    $.ui.position[collision[i]][dir](position, {
                        targetWidth: targetWidth,
                        targetHeight: targetHeight,
                        elemWidth: elemWidth,
                        elemHeight: elemHeight,
                        collisionPosition: collisionPosition,
                        collisionWidth: collisionWidth,
                        collisionHeight: collisionHeight,
                        offset: [atOffset[0] + myOffset[0], atOffset[1] + myOffset[1]],
                        my: options.my,
                        at: options.at,
                        within: within,
                        elem: elem
                    });
                }
            });

            if ($.fn.bgiframe) {
                elem.bgiframe();
            }

            if (options.using) {
                // adds feedback as second argument to using callback, if present
                using = function (props) {
                    var left = targetOffset.left - position.left,
                        right = left + targetWidth - elemWidth,
                        top = targetOffset.top - position.top,
                        bottom = top + targetHeight - elemHeight,
                        feedback = {
                            target: {
                                element: target,
                                left: targetOffset.left,
                                top: targetOffset.top,
                                width: targetWidth,
                                height: targetHeight
                            },
                            element: {
                                element: elem,
                                left: position.left,
                                top: position.top,
                                width: elemWidth,
                                height: elemHeight
                            },
                            horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
                            vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
                        };
                    if (targetWidth < elemWidth && abs(left + right) < targetWidth) {
                        feedback.horizontal = "center";
                    }
                    if (targetHeight < elemHeight && abs(top + bottom) < targetHeight) {
                        feedback.vertical = "middle";
                    }
                    if (max(abs(left), abs(right)) > max(abs(top), abs(bottom))) {
                        feedback.important = "horizontal";
                    } else {
                        feedback.important = "vertical";
                    }
                    options.using.call(this, props, feedback);
                };
            }

            elem.offset($.extend(position, { using: using }));
        });
    };

    $.ui.position = {
        fit: {
            left: function (position, data) {
                var within = data.within,
                    withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
                    outerWidth = within.width,
                    collisionPosLeft = position.left - data.collisionPosition.marginLeft,
                    overLeft = withinOffset - collisionPosLeft,
                    overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
                    newOverRight;

                // element is wider than within
                if (data.collisionWidth > outerWidth) {
                    // element is initially over the left side of within
                    if (overLeft > 0 && overRight <= 0) {
                        newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset;
                        position.left += overLeft - newOverRight;
                        // element is initially over right side of within
                    } else if (overRight > 0 && overLeft <= 0) {
                        position.left = withinOffset;
                        // element is initially over both left and right sides of within
                    } else {
                        if (overLeft > overRight) {
                            position.left = withinOffset + outerWidth - data.collisionWidth;
                        } else {
                            position.left = withinOffset;
                        }
                    }
                    // too far left -> align with left edge
                } else if (overLeft > 0) {
                    position.left += overLeft;
                    // too far right -> align with right edge
                } else if (overRight > 0) {
                    position.left -= overRight;
                    // adjust based on position and margin
                } else {
                    position.left = max(position.left - collisionPosLeft, position.left);
                }
            },
            top: function (position, data) {
                var within = data.within,
                    withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
                    outerHeight = data.within.height,
                    collisionPosTop = position.top - data.collisionPosition.marginTop,
                    overTop = withinOffset - collisionPosTop,
                    overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
                    newOverBottom;

                // element is taller than within
                if (data.collisionHeight > outerHeight) {
                    // element is initially over the top of within
                    if (overTop > 0 && overBottom <= 0) {
                        newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset;
                        position.top += overTop - newOverBottom;
                        // element is initially over bottom of within
                    } else if (overBottom > 0 && overTop <= 0) {
                        position.top = withinOffset;
                        // element is initially over both top and bottom of within
                    } else {
                        if (overTop > overBottom) {
                            position.top = withinOffset + outerHeight - data.collisionHeight;
                        } else {
                            position.top = withinOffset;
                        }
                    }
                    // too far up -> align with top
                } else if (overTop > 0) {
                    position.top += overTop;
                    // too far down -> align with bottom edge
                } else if (overBottom > 0) {
                    position.top -= overBottom;
                    // adjust based on position and margin
                } else {
                    position.top = max(position.top - collisionPosTop, position.top);
                }
            }
        },
        flip: {
            left: function (position, data) {
                var within = data.within,
                    withinOffset = within.offset.left + within.scrollLeft,
                    outerWidth = within.width,
                    offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
                    collisionPosLeft = position.left - data.collisionPosition.marginLeft,
                    overLeft = collisionPosLeft - offsetLeft,
                    overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
                    myOffset = data.my[0] === "left" ?
                        -data.elemWidth :
                        data.my[0] === "right" ?
                            data.elemWidth :
                            0,
                    atOffset = data.at[0] === "left" ?
                        data.targetWidth :
                        data.at[0] === "right" ?
                            -data.targetWidth :
                            0,
                    offset = -2 * data.offset[0],
                    newOverRight,
                    newOverLeft;

                if (overLeft < 0) {
                    newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset;
                    if (newOverRight < 0 || newOverRight < abs(overLeft)) {
                        position.left += myOffset + atOffset + offset;
                    }
                }
                else if (overRight > 0) {
                    newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft;
                    if (newOverLeft > 0 || abs(newOverLeft) < overRight) {
                        position.left += myOffset + atOffset + offset;
                    }
                }
            },
            top: function (position, data) {
                var within = data.within,
                    withinOffset = within.offset.top + within.scrollTop,
                    outerHeight = within.height,
                    offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
                    collisionPosTop = position.top - data.collisionPosition.marginTop,
                    overTop = collisionPosTop - offsetTop,
                    overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
                    top = data.my[1] === "top",
                    myOffset = top ?
                        -data.elemHeight :
                        data.my[1] === "bottom" ?
                            data.elemHeight :
                            0,
                    atOffset = data.at[1] === "top" ?
                        data.targetHeight :
                        data.at[1] === "bottom" ?
                            -data.targetHeight :
                            0,
                    offset = -2 * data.offset[1],
                    newOverTop,
                    newOverBottom;
                if (overTop < 0) {
                    newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset;
                    if ((position.top + myOffset + atOffset + offset) > overTop && (newOverBottom < 0 || newOverBottom < abs(overTop))) {
                        position.top += myOffset + atOffset + offset;
                    }
                }
                else if (overBottom > 0) {
                    newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop;
                    if ((position.top + myOffset + atOffset + offset) > overBottom && (newOverTop > 0 || abs(newOverTop) < overBottom)) {
                        position.top += myOffset + atOffset + offset;
                    }
                }
            }
        },
        flipfit: {
            left: function () {
                $.ui.position.flip.left.apply(this, arguments);
                $.ui.position.fit.left.apply(this, arguments);
            },
            top: function () {
                $.ui.position.flip.top.apply(this, arguments);
                $.ui.position.fit.top.apply(this, arguments);
            }
        }
    };

    // fraction support test
    (function () {
        var testElement, testElementParent, testElementStyle, offsetLeft, i,
            body = document.getElementsByTagName("body")[0],
            div = document.createElement("div");

        //Create a "fake body" for testing based on method used in jQuery.support
        testElement = document.createElement(body ? "div" : "body");
        testElementStyle = {
            visibility: "hidden",
            width: 0,
            height: 0,
            border: 0,
            margin: 0,
            background: "none"
        };
        if (body) {
            $.extend(testElementStyle, {
                position: "absolute",
                left: "-1000px",
                top: "-1000px"
            });
        }
        for (i in testElementStyle) {
            testElement.style[i] = testElementStyle[i];
        }
        testElement.appendChild(div);
        testElementParent = body || document.documentElement;
        testElementParent.insertBefore(testElement, testElementParent.firstChild);

        div.style.cssText = "position: absolute; left: 10.7432222px;";

        offsetLeft = $(div).offset().left;
        $.support.offsetFractions = offsetLeft > 10 && offsetLeft < 11;

        testElement.innerHTML = "";
        testElementParent.removeChild(testElement);
    })();

    // DEPRECATED
    if ($.uiBackCompat !== false) {
        // offset option
        (function ($) {
            var _position = $.fn.position;
            $.fn.position = function (options) {
                if (!options || !options.offset) {
                    return _position.call(this, options);
                }
                var offset = options.offset.split(" "),
                    at = options.at.split(" ");
                if (offset.length === 1) {
                    offset[1] = offset[0];
                }
                if (/^\d/.test(offset[0])) {
                    offset[0] = "+" + offset[0];
                }
                if (/^\d/.test(offset[1])) {
                    offset[1] = "+" + offset[1];
                }
                if (at.length === 1) {
                    if (/left|center|right/.test(at[0])) {
                        at[1] = "center";
                    } else {
                        at[1] = at[0];
                        at[0] = "center";
                    }
                }
                return _position.call(this, $.extend(options, {
                    at: at[0] + offset[0] + " " + at[1] + offset[1],
                    offset: undefined
                }));
            };
        }(jQuery));
    }

}(jQuery));